Site News
July 6, 2000: The updated
version of the site is now up and running! I have added a new
2300AD Live Chatroom and have placed all of Dan Schirren's
wonderful colony and outpost maps online (for your online
viewing pleasure. Now that I'm done with my first year of
grad school, I'll have more time to devote to more 2300AD GG2
ponderings and development. If you notice any bad links, send
mail to me. Thanks!
May 3, 1998: The updated
version of the site is now up and running! I have added a new
2300AD Live Chatroom and have placed all of Dan Schirren's
wonderful colony and outpost maps online (for your online
viewing pleasure. Now that I'm done with my first year of
grad school, I'll have more time to devote to more 2300AD GG2
ponderings and development. If you notice any bad links, send
mail to me. Thanks!
July 31, 1997: Finally, the draft of Econ
Model version 5.0 is up! I've added about 21 countries
that weren't covered in the Earth/Cybertech Sourcebook and all
stats. However, the only thing I haven't entered are descriptions
of the countries. I'll get around to that soon (I would have
waited to send a finished file but I'm moving tomorrow, taking my
computer down, and won't be able to update anything for a week!).
May 22, 1997: I've added John
McClure's Quick Map of Human Space, an subway-style map
that is a bit easier to read. I've also updated John's fabulous NearStar
File
with his latest version!
May 10, 1997: Here they are! Dan
Schirren's fantastic planetary maps, star-system
diagrams, and list
of colonies, outposts, and enclaves! (UPDATED using
8-character names) If you're like me, you'll be admiring
these for days. Even if you have no interest in the Grand Game
II, these items will surely add flavor to any campaign on any
planet or outpost in the 2300AD universe. Since Dan has so kindly
named some previously un-named colonies, I will update that
aspect of the 2300AD Economic Model shortly.
April 6th,
1997: I
have set up my own crude Kafer Political Map. As for the other
maps, I'll set them up as I receive them from Dan and Alex. These
maps will be a strain on my available web space, so I will
eventually set all of them up as a zipped package. For now, I
will do everything I can to set them up on the site.
March 27th
1997: I've
added John McClure's great NearStar File to the page. It is a
nice Excel 5.0 file that arranges the 2300AD nearstars in a more
logical manner than I've seen before...
March 26th
1997: Straight
from the 2300AD Econ Model, here is the 2300AD Compensation Guide. So far, I've only
computed values for the Earth nations. This chart basically
provides information about wage differences in different
countries by type of job.
March 15th,
1997: The Official Economic Model is now complete and up
for downloading. I have taken the suggestions and information
from all of you over the past month and have made a few minor
adjustments since the Draft. These changes have affected the
santa Mariacolony on Tirane (it's gone) and the Canadian Doris
colony population. Thanks for your help!
March 9th,
1997: I've
finally updated the files for 'The
Game',
courtesy myself and two sheets by Kevin Clark. Many of the
spreadsheets have been linked into the actual write-up in the
Word document but a couple of sheets were too big (keep the two
files in the same directory to maintain the links). There are
nine pages of blank counters that you can fill in with pictures,
prices, and other numerical information from those sheets not
pasted into the Word document. Ooops! Sorry, but for now you'll
have to draw the pictures yourself.
March 8th,
1997: A GUESTBOOK has been added to the
page. Please take a moment to sign it and leave feedback on
anything related to the pages. Also, if there is something you'd
like to see, send mail to stalexone@mindspring.com .
February 18th,
1997: I've
finally set up the final draft of the 2300AD Economic Model based
on the Earth Cybertech Sourcebook and various extrapolations by
John Bogan and myself. Please take an opportunity to download and
critique the numbers so that we can clear up any oddities.
Extrapolations from these numbers are being used to formulate the
Points System for the upcoming Grand Game II, so here's your
chance to contribute.
February 11th,
1997: After
receiving the rules for GDW's 'THE GAME' over the weekend, I've
typed them up and HTMLized them for the site. In the meantime,
you can download them in Microsoft Word 6.0 format. It will take
a bit longer for me to create the charts, tables, and maps
because they aren't readable after scanning. Check back for
updates over the next two weeks.
February 4th,
1997: I've
added the Australian Fleet Analysis to the website. Courtesy of
Wade Racine.
February 1st,
1997: Marc
Miller has just infomed me that he has located the original rules
set for 'The Game'. For those of you who aren't familiar with it,
it was the original set of rules used to advance the Twilight
2000 universe to 2300AD. It was played as a large geo-political
simulation and is the basis of the Grand Game II effort. As a
result of this major find, we'll be playing sooner rather than
later!! I should be receiveing a copy by Tuesday and will make
every attempt to have it posted by February 8th.
January 12th,
1997: The 2300AD Official
Economic Model for the Grand Game II is almost ready
(finally!). Check the population breakdown link for frequent
updates as we head into the final stretch). While the values may
eventually change, the relative ratios will likely remain the
same.
January 7th,
1997: It's
been long year. Starting in May of 1996, I set full speed ahead
on extracting usable information from the 2300AD sourcebooks in
order to develop a comprehensive and useful economic model as a
basis for the coming Grand Game II. By mid-July, I had most of
the data in hand as well as a very crude version of the model.
After lots of discussions about the numbers generated and many
calculation tweaks and new information, I will be rolling out the
final version in early February 1997. The model is more accurate
than ever and I hope that all of you will be pleased with the
results. My next venture will be to create a similar model for
the Kafer Sphere. Hopefully, from the experiences gained from the
first model, this will not take nearly as long...